2013スバルアウトバック(ローインテリア) 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形87,563
- 頂点96,834
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
High detailed 3D model of 2013 Subaru Outback with low detailed interior.
Main features:
- Originally created with 3ds Max 2010
- Two .max files with V-Ray and Standard 3ds Max materials
- MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
- Separate objects like body, wheels and lights. Total number of objects is 15. All objects are intelligently named
- Unit system is set to metric. Real-world scale
- All textures and materials are included and assigned
- 7 textures, which vary in resolution from 35x35px to 2048x580px
- Previews rendered in 3ds Max 2010 with V-Ray 2.20.02
Special notes:
- Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
- .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required
Polycounts:
- .max format:
• no MeshSmooth: 87,563 faces and 96,834 vertices
• MeshSmooth level 1: 348,724 faces and 368,346 vertices
• MeshSmooth level 2: 1,137,253 faces and 1,169,482 vertices
- .scn, .mb and .obj formats:
• low: 137,754 faces and 150,376 vertices
• medium: 348,724 faces and 368,340 vertices
• high: 1,137,253 faces and 1,169,476 vertices
- .lwo and .c4d formats:
• low: 87,563 faces and 105,117 vertices
• medium: 348,724 faces and 384,762 vertices
• high: 1,137,253 faces and 1,199,288 vertices
- .3ds format:
• low: 173,598 faces and 105,270 vertices
• medium: 697,448 faces and 388,109 vertices
• high: 2,274,506 faces and 1,224,868 vertices
Jul 27, 2022
追加日
Feb 03, 2025
最後の更新
レビュー
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氷を砕いた最初の人になろう。













