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Subaru Outback 2013 (interior baixo) Modelo 3D

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Subaru Outback 2013 (interior baixo) royalty-free 3d model - Preview no. 1
Subaru Outback 2013 (interior baixo) royalty-free 3d model - Preview no. 2
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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos87,563
  • Vértices96,834
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

3DS
(.3ds)
37 MB

2013_Subaru_Outback_LD_Int_3DS.ZIP
Cinema 4D
(.c4d)
35 MB

default_scanline
2013_Subaru_Outback_LD_Int_C4D.ZIP
Lightwave
(.lwo)
35 MB

default_scanline
2013_Subaru_Outback_LD_Int_LWO.ZIP
Maya
(.ma)
91 MB

maya_software
2013_Subaru_Outback_LD_Int_MB.ZIP
OBJ
(.obj)
75 MB

2013_Subaru_Outback_LD_Int_OBJ.ZIP
Softimage
(.xsi)
84 MB

default_scanline
2013_Subaru_Outback_LD_Int_SCN.ZIP
3ds Max
(.max)
8 MB

vray 2.20.02
2013_Subaru_Outback_LD_Int_MAX_VRAY.ZIP
3ds Max
(.max)
7 MB

default_scanline
2013_Subaru_Outback_LD_Int_MAX_STANDARD.zip

Descrição

High detailed 3D model of 2013 Subaru Outback with low detailed interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default) - Separate objects like body, wheels and lights. Total number of objects is 15. All objects are intelligently named - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 7 textures, which vary in resolution from 35x35px to 2048x580px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format: • no MeshSmooth: 87,563 faces and 96,834 vertices • MeshSmooth level 1: 348,724 faces and 368,346 vertices • MeshSmooth level 2: 1,137,253 faces and 1,169,482 vertices - .scn, .mb and .obj formats: • low: 137,754 faces and 150,376 vertices • medium: 348,724 faces and 368,340 vertices • high: 1,137,253 faces and 1,169,476 vertices - .lwo and .c4d formats: • low: 87,563 faces and 105,117 vertices • medium: 348,724 faces and 384,762 vertices • high: 1,137,253 faces and 1,199,288 vertices - .3ds format: • low: 173,598 faces and 105,270 vertices • medium: 697,448 faces and 388,109 vertices • high: 2,274,506 faces and 1,224,868 vertices
Jul 27, 2022 data adicionada
Feb 03, 2025 última atualização

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