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2016マツダCX-3 3Dモデル

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2016マツダCX-3 royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
箱から出して動作
0 訪問
HKV Studios

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形128,097
  • 頂点138,582
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3DS
(.3ds)
77 MB

2016_Mazda_CX-3_3DS.ZIP
FBX
(.fbx)
216 MB

2016_Mazda_CX-3_FBX.ZIP
OBJ
(.obj)
137 MB

2016_Mazda_CX-3_OBJ.ZIP
Lightwave
(.lwo)
76 MB

default_scanline
2016_Mazda_CX-3_LWO.ZIP
Maya
(.ma)
176 MB

maya_software
2016_Mazda_CX-3_MB.ZIP
Cinema 4D
(.c4d)
79 MB

default_scanline
2016_Mazda_CX-3_C4D.zip
3ds Max
(.max)
14 MB

default_scanline
2016_Mazda_CX-3_MAX_STANDARD.ZIP
3ds Max
(.max)
16 MB

vray 2.20.02
2016_Mazda_CX-3_MAX_VRAY.ZIP

説明

High detailed 3D model of 2016 Mazda CX-3 with interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) - Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named - Doors can be opened - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 8 textures, which vary in resolution from 86x87px to 3072x3072px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format: • no MeshSmooth: 128,097 faces and 138,582 vertices • MeshSmooth level 1: 512,155 faces and 532,971 vertices • MeshSmooth level 2: 2,048,620 faces and 2,089,865 vertices - .fbx, .mb and .obj formats: • low: 128,097 faces and 138,582 vertices • medium: 512,155 faces and 532,971 vertices • high: 2,048,620 faces and 2,089,865 vertices - .lwo and .c4d formats: • low: 128,095 faces and 138,580 vertices • medium: 512,151 faces and 532,967 vertices • high: 2,048,611 faces and 2,089,856 vertices - .3ds format: • low: 255,957 faces and 205,815 vertices • medium: 1,024,302 faces and 666,707 vertices • high: 4,097,222 faces and 2,397,365 vertices
Sep 17, 2020 追加日
Feb 09, 2025 最後の更新

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