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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学

3D models on TurboSquid

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3D宇宙船/ステーション内部の簡素化 3Dモデル

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単純な返品
ベストプライスギャランティ
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CroucherArt

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形1,170,049
  • 頂点1,331,998
  • テクスチャYes
  • 堅いNo
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

Cinema 4D
(.c4d)

materials.c4d
3DS
(.3ds)
3916 MB

Spacestation simplified - 3ds.zip
FBX
(.fbx)
3384 MB

Spacestation simplified - fbx.zip
OBJ
(.obj)
3938 MB

Spacestation simplified - Obj.zip
Cinema 4D
(.c4d)
89 MB

spaceship corridor simplified.c4d
Cinema 4D
38 MB

tex.zip
Cinema 4D
3 MB

Control Panel isolate.mov
Cinema 4D
22 MB

diagnostic screen.mov
Cinema 4D
2 MB

Control Panel screen.mov

説明

Highly detailed interior for a spaceship or spacestation. This is this is the second part of a collection of modular pieces that can be pieced together to make a complete virtual set for a film, or level for a game. This piece on its own can be tiled infinitely to make a long corridor. This piece differs from the first in that much of the machinery is covered. This not only allows for a lower poly count and faster render time, but also makes this section look less industrial. Depending on your intended use, this could be a corridor used by passengers, or officers, something away from the engineering section etc. The slightly claustrophobic look were inspired by the fact that real spacecraft try to cram as much as possible into a small space to save on fuel required to get it into orbit. The ISS has been built in stages with one module attached to the next and certain parts of this design reflect that this spacecraft or spacestation have been built in much the same way. In this small module are three computer monitors. These monitors have animated textures to increase realism. Please note that none of the meshes are animated, however, the axis points of handles, switches and dials have been set so that they still appear correctly aligned when rotated. Of particular note is the switches on the control panels by the doors. It is possible to change the textures on the status boxes in on the screen to match the position of the switches. I hope you enjoy this scene. Watch this space for future modules to add to this including corners, junctions, stairs, ladders, cabins, engine room, cargo bay, cockpit and bridge.
Nov 07, 2019 追加日
Nov 11, 2021 最後の更新

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