アルファロメオジュリア2017 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形103,334
- 頂点106,910
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Alfa Romeo Giulia 2017
--------------------------------
Details exteriors, basic interiors.
Real-World scale, unit system metric and accurate
dimensions.
Originally created with Max 2011 and rendered with Vray.
Has mesh resolution modifiable for 57 objects to 61 named objects.
24 materials assigned including 13 multi-sub-objects materials and 2 blend material (Of which 1 is included in an MSObj material).
Objects and related material correctly named.
Clean Mesh geometry, with 96,23% quads, 3,77% tris, 0% ngons.
12 Textures included. Resolution range: 1500 x 1500 - 2600 x 2600.
Policount
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Poly 103.334 - Vertices 106.910 without applying the modifier.
Poly 1.256.216 - Vertices 677.475 applying Turbosmoot it.2
The scene and lighting are included in the set to render as in previews on.
Formats included
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- Max 2011 with materials V-Ray 2.40.
- Max 2011 with materials Mental Ray.
- Cinema 4D r 12 with material scanline.
- Cinema 4D r 12 with material V-Ray 1.2.6.
- OBJ Multiformat: With standard material multicolor - mesh resolution Level 0.**
- OBJ Multiformat: With Standard Material multicolor - mesh resolution Level 2.**
- FBX Multiformat: With standard material multicolor - mesh resolution Level 0.**
- FBX Multiformat: With Standard Material multicolor - mesh resolution Level 2.**
** Objects and meshes are assigned standard materials of different color. Objects and meshes with the same color
have the same material for easy assignment of materials after importing into software like KeyShot and others.
Thanks for the eventual choice.
Sep 16, 2020
追加日
Sep 16, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。





















