Alfa Romeo Giulia 2017 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형103,334
- 정점들106,910
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
Alfa Romeo Giulia 2017
--------------------------------
Details exteriors, basic interiors.
Real-World scale, unit system metric and accurate
dimensions.
Originally created with Max 2011 and rendered with Vray.
Has mesh resolution modifiable for 57 objects to 61 named objects.
24 materials assigned including 13 multi-sub-objects materials and 2 blend material (Of which 1 is included in an MSObj material).
Objects and related material correctly named.
Clean Mesh geometry, with 96,23% quads, 3,77% tris, 0% ngons.
12 Textures included. Resolution range: 1500 x 1500 - 2600 x 2600.
Policount
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Poly 103.334 - Vertices 106.910 without applying the modifier.
Poly 1.256.216 - Vertices 677.475 applying Turbosmoot it.2
The scene and lighting are included in the set to render as in previews on.
Formats included
-----------------------
- Max 2011 with materials V-Ray 2.40.
- Max 2011 with materials Mental Ray.
- Cinema 4D r 12 with material scanline.
- Cinema 4D r 12 with material V-Ray 1.2.6.
- OBJ Multiformat: With standard material multicolor - mesh resolution Level 0.**
- OBJ Multiformat: With Standard Material multicolor - mesh resolution Level 2.**
- FBX Multiformat: With standard material multicolor - mesh resolution Level 0.**
- FBX Multiformat: With Standard Material multicolor - mesh resolution Level 2.**
** Objects and meshes are assigned standard materials of different color. Objects and meshes with the same color
have the same material for easy assignment of materials after importing into software like KeyShot and others.
Thanks for the eventual choice.
Sep 16, 2020
추가 된 날짜
Sep 16, 2021
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리뷰
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