アニメーション溶岩ランプ 3Dモデル
1
仕様
- ジオメトリpolygonal_quads/tris
- 多角形36,348
- 頂点18,271
- テクスチャNo
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
Classic Lavalamp with lava animation
Model has an open stack for metal and glass part: line > Lathe modifier
The lava consists of a basic particle system (Superspray) using the Metaparticles feature.
IMPORTANT: Hence Metaparticles react differently to different scales, the superspray is only used as a "driver object"!
The actual Lava, that will be rendered, is a mesher object from that particle system. This makes scaling very easy. If you want to merge the lamp into another scene, make sure to merge all "Lavalamp_"-objects.
You will figure it out when you inspect the layers in the max file.
Animation is setup until frame 10000. I recommend to not use it until the end. building up the Metamesh will always start from frame 0. It will take a blink of an eye in the first frame, but took 21 sec here, for frame 600.
The lamp has a height of 35 cm.
animation was timed in 24 fps.
There are no textures in the scene. It's all shading.
Find a preview quicktime on the right!
Sep 25, 2018
追加日
Aug 19, 2025
最後の更新
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