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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学

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単純な返品
ベストプライスギャランティ
箱から出して動作
39 訪問
Surin Egor

仕様

  • ジオメトリpolygonal_quads only
  • 多角形502
  • 頂点504
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

FBX
(.fbx)

Ax.FBX
OBJ
(.obj)

Ax.obj
3ds Max
(.max)

vray 3.20.02
Ax.max
3ds Max
10 MB

Vray Textures PNG 2048.rar
3ds Max
10 MB

PBR Textures TGA 2048.rar
3ds Max
3 MB

PBR Textures TGA 1024.rar
3ds Max
8 MB

PBR Textures PNG 2048.rar
3ds Max
2 MB

PBR Textures PNG 1024.rar
3ds Max
10 MB

final model in 3Ds Max.rar

説明

It's game ready model of the Ax. Render first 9 images and 1 turntable was made in the program 3Ds max in Vray. But I highly recommend that you look at the render from the Marmoset toolbag (logo marked). This model was made for real-time game engines, so the render from the Marmoset toolbag, maximally conveys the image that you can get in your engine. Using PBR textures. For rendering in Vray I used maps: Diffuse, Glossiness, Normal, Reflection, IOR. For rendering in Marmoset toolbag I used maps: BaseColor, Metallic, Normal_OpenGL, Roughness, Ambient_occlusion. The model is made in 3dsMax 2015, the Z axis is directed upwards. Real-world scale units - millimeters. Statistics Poly - 502 4 sides - 502 3 sides - 0 Vertex - 504 after triangulation Poly - 1004 Length (X) - 833 mm Height (Z) - 294 mm Width (Y) - 67 mm Included are: Model in formats - .OBJ, .FBX, .MAX PBR textures in the format - PNG and TGA (Warning, in a set of PBR textures in PNG format, there is no MetallicSmoothness texture, because it will be correctly displayed in the engine only in TGA format.). A set of all textures contains (Without taking into account Vray textures) - Ambient occlusion, BaseColor, Metallic, Glossiness, MetallicSmoothness, Normal_DirectX, Normal_OpenGL, Roughness, Specular F0. Maps for Vray - Diffuse, Reflection, Normal, Glossiness, IOR. In addition to the model, in the additional files there are 6 archives. There are 2 archives with textures for real-time in PNG format with a resolution of 2048x2048 and 1024x1024. And 2 archive with textures for real-time in TGA format with a resolution of 2048x2048 and 1024x1024. 1 archive with textures for Vray in PNG format with a resolution of 2048x2048. And the final model in 3Ds Max with material, textures and HDRI map for Vray 3.20.02, resolution of 2048x2048 in PNG format.
Oct 16, 2019 追加日
Aug 15, 2021 最後の更新

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