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Ax 3D 모델

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Ax royalty-free 3d model - Preview no. 1
Ax royalty-free 3d model - Preview no. 2
Ax royalty-free 3d model - Preview no. 3
Ax royalty-free 3d model - Preview no. 4
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Ax royalty-free 3d model - Preview no. 15
Ax royalty-free 3d model - Preview no. 1
Ax royalty-free 3d model - Preview no. 2
Ax royalty-free 3d model - Preview no. 3
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Ax royalty-free 3d model - Preview no. 9
Ax royalty-free 3d model - Preview no. 10
Ax royalty-free 3d model - Preview no. 11
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Ax royalty-free 3d model - Preview no. 15
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
39 방문
Surin Egor

명세서

  • 기하학polygonal_quads only
  • 다각형502
  • 정점들504
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

FBX
(.fbx)

Ax.FBX
OBJ
(.obj)

Ax.obj
3ds Max
(.max)

vray 3.20.02
Ax.max
3ds Max
10 MB

Vray Textures PNG 2048.rar
3ds Max
10 MB

PBR Textures TGA 2048.rar
3ds Max
3 MB

PBR Textures TGA 1024.rar
3ds Max
8 MB

PBR Textures PNG 2048.rar
3ds Max
2 MB

PBR Textures PNG 1024.rar
3ds Max
10 MB

final model in 3Ds Max.rar

기술

It's game ready model of the Ax. Render first 9 images and 1 turntable was made in the program 3Ds max in Vray. But I highly recommend that you look at the render from the Marmoset toolbag (logo marked). This model was made for real-time game engines, so the render from the Marmoset toolbag, maximally conveys the image that you can get in your engine. Using PBR textures. For rendering in Vray I used maps: Diffuse, Glossiness, Normal, Reflection, IOR. For rendering in Marmoset toolbag I used maps: BaseColor, Metallic, Normal_OpenGL, Roughness, Ambient_occlusion. The model is made in 3dsMax 2015, the Z axis is directed upwards. Real-world scale units - millimeters. Statistics Poly - 502 4 sides - 502 3 sides - 0 Vertex - 504 after triangulation Poly - 1004 Length (X) - 833 mm Height (Z) - 294 mm Width (Y) - 67 mm Included are: Model in formats - .OBJ, .FBX, .MAX PBR textures in the format - PNG and TGA (Warning, in a set of PBR textures in PNG format, there is no MetallicSmoothness texture, because it will be correctly displayed in the engine only in TGA format.). A set of all textures contains (Without taking into account Vray textures) - Ambient occlusion, BaseColor, Metallic, Glossiness, MetallicSmoothness, Normal_DirectX, Normal_OpenGL, Roughness, Specular F0. Maps for Vray - Diffuse, Reflection, Normal, Glossiness, IOR. In addition to the model, in the additional files there are 6 archives. There are 2 archives with textures for real-time in PNG format with a resolution of 2048x2048 and 1024x1024. And 2 archive with textures for real-time in TGA format with a resolution of 2048x2048 and 1024x1024. 1 archive with textures for Vray in PNG format with a resolution of 2048x2048. And the final model in 3Ds Max with material, textures and HDRI map for Vray 3.20.02, resolution of 2048x2048 in PNG format.
Oct 16, 2019 추가 된 날짜
Aug 15, 2021 마지막 업데이트

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