アステカの像 3Dモデル
1
仕様
- ジオメトリpolygonal_quads/tris
- 多角形1,440
- 頂点1,566
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
-- Aztec Statue --
Description:
This low poly model of an authentic aztec serpent statue was made inside Maya 2013. The model is optimised for use in game engines, with a sensible poly/triangle count, well laid out UVs and realistic texture maps. The .ZIP file contains all file types and supporting textures.
Files:
• .MA scene file
• .MB scene file
• .MAX scene file
• .OBJ file
• .FBX file
• .PSD file containing three texture maps
• Six .TGA files for Diffuse, Normal and Specular
Model Dimensions (Y=UP):
• X= 189cm
• Y= 103cm
• Z= 20cm
Textures:
• This model comes with a .PSD file containing two sets of
Diffuse, Normal and Specular maps for this model
in separate named and editable layers, at a size of
1024x1024.
• 1024x1024 Aztec1_D.tga
• 1024x1024 Aztec1_N.tga
• 1024x1024 Aztec1_S.tga
• 1024x1024 Aztec2_D.tga
• 1024x1024 Aztec2_N.tga
• 1024x1024 Aztec2_S.tga
Materials:
• This model has one BLINN material assigned, using
all three texture maps
Rendering:
• The model was rendered using Mental Ray inside
Autodesk Maya 2013. Lighting rig not included with
model
Scene Specifications:
• The model is one object, labelled ‘AztecStatue’, in
the group ‘geometry’
• The model is centered at 0,0,0
• The model has unwrapped UV’s (overlapping)
• The model contains quads and triangles.
• The model contains no N-Gons, isolated vertices,
coincident vertices and no coincident/coplanar
faces
Nov 12, 2021
追加日
Nov 12, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。









