Azteeks standbeeld 3d model
1
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen1,440
- hoekpunten1,566
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'soverlapping
Omschrijving
-- Aztec Statue --
Description:
This low poly model of an authentic aztec serpent statue was made inside Maya 2013. The model is optimised for use in game engines, with a sensible poly/triangle count, well laid out UVs and realistic texture maps. The .ZIP file contains all file types and supporting textures.
Files:
• .MA scene file
• .MB scene file
• .MAX scene file
• .OBJ file
• .FBX file
• .PSD file containing three texture maps
• Six .TGA files for Diffuse, Normal and Specular
Model Dimensions (Y=UP):
• X= 189cm
• Y= 103cm
• Z= 20cm
Textures:
• This model comes with a .PSD file containing two sets of
Diffuse, Normal and Specular maps for this model
in separate named and editable layers, at a size of
1024x1024.
• 1024x1024 Aztec1_D.tga
• 1024x1024 Aztec1_N.tga
• 1024x1024 Aztec1_S.tga
• 1024x1024 Aztec2_D.tga
• 1024x1024 Aztec2_N.tga
• 1024x1024 Aztec2_S.tga
Materials:
• This model has one BLINN material assigned, using
all three texture maps
Rendering:
• The model was rendered using Mental Ray inside
Autodesk Maya 2013. Lighting rig not included with
model
Scene Specifications:
• The model is one object, labelled ‘AztecStatue’, in
the group ‘geometry’
• The model is centered at 0,0,0
• The model has unwrapped UV’s (overlapping)
• The model contains quads and triangles.
• The model contains no N-Gons, isolated vertices,
coincident vertices and no coincident/coplanar
faces
Nov 12, 2021
Datum toegevoegd
Nov 12, 2021
laatste update
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