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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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赤ちゃん山羊 3Dモデル

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赤ちゃん山羊 royalty-free 3d model - Preview no. 1
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仕様

  • ジオメトリpolygonal
  • 多角形2,000
  • 頂点1,960
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3DS
(.3ds)

Baby_Goat_model_3ds.zip
FBX
(.fbx)

Baby_Goat_model_fbx.zip
OBJ
(.obj)

Baby_Goat_model_obj.zip
3ds Max
(.max)
13 MB

vray 2.3
01_Baby_Goat_model_max.zip
(.gltf)
36 MB

660-gltf-extended.gltf.zip
(.gltf)
37 MB

660-gltf-extended.glb
(.gltf)
4 MB

660-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

660-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
41 MB

660-max-extended.max.zip
(.usdz)
31 MB

660-usdz-extended.usdz

説明

High Detailed Photorealistic Baby Goat. Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 37 cm. on the sholder. Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately. The model is not colapsed.You can use it and like lowpoly. The preview images are with turbosmooth = 2 ********************************************* Baby_Goat_model_max.zip contain 1 .max files: 01.Baby_Goat_model_Vray.max - the preview images Vray renderer 2.3 setup and materials.Includes Vray-materials. ******************************************************** High resolution textures (color and hair and fur maps): baby_goat_bump_map.jpg (4096x4096) baby_goat_color_map.jpg (4096x4096) baby_goat_eye.jpg(900x900) baby_goat_teeth_base_color.jpg (1024x1024) baby_goat_teeth_base_reflection.jpg (1024x1024) baby_goat_tongue.jpg (1024x1024) ******************** Baby Goat body: Vertices :1960 Polygons :2000 Total Baby Goat: Vertices :10177 Polygons :9220 NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Aug 05, 2020 追加日
Sep 29, 2022 最後の更新

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