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赤ちゃん山羊(ぎざぎざ) 3Dモデル

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仕様

  • ジオメトリpolygonal
  • 多角形33,450
  • 頂点34,600
  • テクスチャYes
  • 堅いYes
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3ds Max
(.max)
15 MB

vray 2.3
02_Baby_Goat_model_RIGGED_max.zip
OBJ
(.obj)

Baby_Goat_model_obj.zip
FBX
(.fbx)

Baby_Goat_model_fbx.zip
3DS
(.3ds)

Baby_Goat_model_3ds.zip
(.gltf)
24 MB

809-gltf-extended.gltf.zip
(.gltf)
25 MB

809-gltf-extended.glb
(.gltf)
3 MB

809-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
3 MB

809-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
29 MB

809-max-extended.max.zip
(.usdz)
30 MB

809-usdz-extended.usdz

説明

High Detailed Photorealistic Baby Goat(RIGGED). Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 37 cm. on the sholder. Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately. ********************************************* Baby_Goat_model_RIGGED_max.zip contain 2 .max files: 01.Baby_Goat_model_RIGGED.max - the preview images.The model rigged in skin pose. Vray renderer 2.3 setup and materials.Includes Vray-materials. 02.Baby_Goat_model.max - LOW POLY model in skin pose.Not rigged.Ready for rigging. Vray renderer 2.3 setup and materials.Includes Vray-materials. ******************************************************** High resolution textures (color and hair and fur maps): baby_goat_bump_map.jpg (4096x4096) baby_goat_color_map.jpg (4096x4096) baby_goat_eye.jpg(900x900) baby_goat_teeth_base_color.jpg (1024x1024) baby_goat_teeth_base_reflection.jpg (1024x1024) baby_goat_tongue.jpg (1024x1024) ******************** Baby Goat body: Vertices :7945 Polygons :7888 Total Baby Goat: Vertices :34600 Polygons :33450 ******************** The Rig: - the model is rigged with 3ds max BONE TOOLS. - custom wire parameters and expretions for a better fisical movment - custom atributes for the ears,neck,hoofs - 2 morph targets (open-close eyes,and lashes) - morph target for extreme twisting of the neck - advansed twisting sistem for the spine and the neck - the morph target meshes are included in the .max file NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them. The .3ds,.fbx and .obj formats are not colapsed, so you can use it and like lowpoly model.
Sep 13, 2020 追加日
Oct 16, 2022 最後の更新

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