ボールジョイントドール 3Dモデル
2
仕様
- ジオメトリpolygonal_quads only
- 多角形66,778
- 頂点63,973
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Originally modelled in 3ds max 2015. Final images rendered with VRay 3. Clothing simulate in Marvelous Designer 4.
files:
3ds MAX 2015
Marvelous Designer 4 - clothes and project files
hair created with modify Hair and Fur (WSM), based on splines.
Models:
Use of materials: Multi/Sub-Object, Blend, VrayMtl.
55 objects
dimensions: 65,5 x 42,6 x 184 mm
modify: hair and fur (WSM), VRayDisplacmentMod (disabled by default for doll), TurboSmooth (disabled by default), Atribute Holder.
textures:
2 Normal map (tif 2048x2048) for clothes;
8 Displacement map(tif 2048x2048) for doll;
1 Displacement map(psd 2048x2048) for head doll;
2 Displacement map(exr 2048x2048) for clothes;
19 Diffuse and blend map (jpg 2048x2048);
1 Texture map (jpg 256x195);
1 Environment HDRI (exr 5000x2500).
Rigging:
Rigged only doll, clothes are not rigged and skinned. Simulation and animation clothing in Marvelous Designer 4.
Rig without bones.
8 Controls: 2 wrist, 2 feet, head, torso, pelvis and root. Controls wrists and feet have extra control rotation elbows and knees as Atribute Holder modify.
Sep 05, 2018
追加日
Nov 12, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。






























