구슬 인형 3D 모델
2
명세서
- 기하학polygonal_quads only
- 다각형66,778
- 정점들63,973
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Originally modelled in 3ds max 2015. Final images rendered with VRay 3. Clothing simulate in Marvelous Designer 4.
files:
3ds MAX 2015
Marvelous Designer 4 - clothes and project files
hair created with modify Hair and Fur (WSM), based on splines.
Models:
Use of materials: Multi/Sub-Object, Blend, VrayMtl.
55 objects
dimensions: 65,5 x 42,6 x 184 mm
modify: hair and fur (WSM), VRayDisplacmentMod (disabled by default for doll), TurboSmooth (disabled by default), Atribute Holder.
textures:
2 Normal map (tif 2048x2048) for clothes;
8 Displacement map(tif 2048x2048) for doll;
1 Displacement map(psd 2048x2048) for head doll;
2 Displacement map(exr 2048x2048) for clothes;
19 Diffuse and blend map (jpg 2048x2048);
1 Texture map (jpg 256x195);
1 Environment HDRI (exr 5000x2500).
Rigging:
Rigged only doll, clothes are not rigged and skinned. Simulation and animation clothing in Marvelous Designer 4.
Rig without bones.
8 Controls: 2 wrist, 2 feet, head, torso, pelvis and root. Controls wrists and feet have extra control rotation elbows and knees as Atribute Holder modify.
Sep 05, 2018
추가 된 날짜
Nov 12, 2021
마지막 업데이트
리뷰
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