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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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ブックマークを削除しました

野球 3Dモデル

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単純な返品
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mograph3D

仕様

  • ジオメトリsubdivision
  • 多角形113,008
  • 頂点114,316
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

FBX
(.fbx)
24 MB

Baseball.fbx
OBJ
(.obj)
11 MB

Baseball.obj
Cinema 4D
(.c4d)
10 MB

advanced
Baseball.c4d
Cinema 4D
436 MB

Baseball_Texture_Layers.psd
Cinema 4D

Thread_Tile_1k.png
Cinema 4D

Thread_Tile_2k.png
Cinema 4D

Thread_Tile_4k.png
Cinema 4D
1 MB

Patches_UV_Diffuse_Bump_2k.png
Cinema 4D
5 MB

Patches_UV_Diffuse_Bump_4k.png
Cinema 4D
16 MB

Patches_UV_Diffuse_Bump_8k.png

説明

Major League Baseball ultra-detailed 3D model composed of separate pieces of geometry: 2 separate patches, Individual Laces and Center Core. Model will hold up at very close range. Originally created in Cinema 4D R16 and rendered in standard render. Includes the low-poly non-subdivided geometry placed in Subdivision Surface Nodes. 3D model is created at real-world scale and contains the exact number of stitches occurring on the official Major League baseball. Additional file formats include FBX & OBJ. UV's have been setup for the Patches (Leather surface). UV layout texture is included for reference. Textures include the Leather Patches with darkened/diffused areas where the holes & stitching reside as well as the bump map for the stitching thread texture. Textures are provided in several resolutions ranging from 1k all the way up to 8k for extreme detail. A layered Photoshop file created at 8k is included with all the layers separated for the easy creation of labels on the leather surface. Please note the close-up renders of the baseball use the 8k texture map- smaller versions of the texture map are included.
Sep 25, 2018 追加日
Oct 07, 2022 最後の更新

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