くま 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形41,992
- 頂点42,146
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
High quality 3D model of Bear. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes:
- Originally created in MAYA 2019
- Real world scale (cm)
- High quality and clean topology
- Zbrush sculpt included
- Realistic inside of the mouth with textures (teeth, gums, tongue)
- Geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- There is no real fur in the scene just a fur texture
- All the pictures are actual renders with no postproduction
Textures:
- enviro.hdr (1024 x 512)
- bear_body_color (8192 x 8192)
- bear_body_displace (4096 x 4096)
- bear_body_fur (4096 x 4096)
- bear_body_normal (8192 x 8192)
- bear_body_roughness (8192 x 8192)
- bear_claws_color (4096 x 4096)
- bear_claws_displace (4096 x 4096)
- bear_claws_normal (4096 x 4096)
- bear_claws_roughness (4096 x 4096)
- bear_eye_iris_bump (4096 x 4096)
- bear_eye_iris_color (4096 x 4096)
- bear_eye_iris_specular (4096 x 4096)
- bear_teeth_color (4096 x 4096)
- bear_teeth_displace (4096 x 4096)
- bear_teeth_normal (4096 x 4096)
- bear_teeth_roughness (4096 x 4096)
- bear_tongue_color (4096 x 4096)
- bear_tongue_displace (4096 x 4096)
- bear_tongue_normal (4096 x 4096)
- bear_tongue_roughness (4096 x 4096)
Rendering:
- Render setup in Autodesk Maya 2019
- Realistic skin material using Arnold Standard shader
- Rendered in Arnold using only standard Arnold tools and materials
- Compatible with Arnold 5 release
Polycounts:
- scene: 42146 Vertices, 41992 Polygons
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Sep 29, 2020
追加日
Jan 29, 2025
最後の更新
レビュー
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氷を砕いた最初の人になろう。






















