ビッグロボット胴体(装備) 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形156,195
- 頂点236,891
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
High quality 3D model of Big Robot Torso. Detailed enough for close-up renders. Materials and objects are clearly named and put in the well arranged structure.
General Notes:
- Originally created in MAYA 2018
- Real world scale (cm)
- High quality and clean topology
- All geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
Animation/Rig:
- Basic FK-Rig
- All bones are in well arranged structure and clearly named
Rendering:
- Render setup in Autodesk Maya 2018
- Realistic materials using Arnold Standard Surface shader
- Rendered in Arnold using only standard Arnold tools, materials and lights
- Compatible with Arnold 5 release
Textures:
- arm (BaseColor, Height, Metalness, Normal, Roughness) - all 4096 x 4096
- body_back (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- body_front (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- body_inside (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- forearm (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- hand (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- head_jaw (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- head_up (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- chest (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- rubber_tiled_color - 5760 x 3840
- skylit_garage_1k - 1024 x 512
Polycounts:
- scene: 236891 Vertices, 156195 Polygons
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Please feel free to RATE this product.
Feb 18, 2020
追加日
Dec 01, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。

































