큰 로봇 몸통 (리그 드) 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형156,195
- 정점들236,891
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
High quality 3D model of Big Robot Torso. Detailed enough for close-up renders. Materials and objects are clearly named and put in the well arranged structure.
General Notes:
- Originally created in MAYA 2018
- Real world scale (cm)
- High quality and clean topology
- All geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
Animation/Rig:
- Basic FK-Rig
- All bones are in well arranged structure and clearly named
Rendering:
- Render setup in Autodesk Maya 2018
- Realistic materials using Arnold Standard Surface shader
- Rendered in Arnold using only standard Arnold tools, materials and lights
- Compatible with Arnold 5 release
Textures:
- arm (BaseColor, Height, Metalness, Normal, Roughness) - all 4096 x 4096
- body_back (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- body_front (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- body_inside (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- forearm (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- hand (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- head_jaw (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- head_up (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- chest (BaseColor, Height, Metalness, Normal Roughness) - all 4096 x 4096
- rubber_tiled_color - 5760 x 3840
- skylit_garage_1k - 1024 x 512
Polycounts:
- scene: 236891 Vertices, 156195 Polygons
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Please feel free to RATE this product.
Feb 18, 2020
추가 된 날짜
Dec 01, 2021
마지막 업데이트
리뷰
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