双眼鏡 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形23,906
- 頂点24,234
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
Modeled in 3ds Max 2009 and rendered using V-Ray 1.50.
High-detailed.
Real-world scale (mm).
You can easily change all the parts of the object, the stacks are not collapse.
You can make the Poly count higher by the Meshsmooth level.
Basic light, hdri and enviroment setup provided (only the V-Ray version, as seen in above images).
Includes V-Ray materials and textures only in 3ds Max format.
NOTE: V-Ray is required for the V-Ray 3ds Max scene.
A file without V-Ray shader is included with standard materials.
The .3ds and .obj formats are geometry with texture mapping coords. No materials attached.
Oct 27, 2019
追加日
Nov 03, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。








