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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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食堂 3Dモデル

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食堂 royalty-free 3d model - Preview no. 1
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食堂 royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
箱から出して動作
43 訪問
Luchador

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形2,002
  • 頂点925
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVoverlapping

フォーマットとファイル

FBX
(.fbx)
4 MB

canteen01_fbx.zip
OBJ
(.obj)
33 MB

canteen01_obj.zip
3ds Max
(.max)
33 MB

default_scanline
canteen01_2018_max.zip
3ds Max
17 MB

canteen_highpoly.zip
3ds Max
3 MB

unity_textures.zip
3ds Max
3 MB

ue4_textures.zip
3ds Max
3 MB

specular_gloss_textures.zip
3ds Max
1 MB

additional_texture_maps.zip
3ds Max
88 MB

sp_canteen.zip

説明

Canteen is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included. Includes a Level of Detail (LOD) mesh with reduced poly count. ||SPECS|| || Geometry || Geometry count: LOD 0 (regular model): -2002 polys -3910 tris -2059 verts LOD 1: -867 polys -1710 tris -927 verts No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Dimensions:44cm x 31cm x 68cm Tested in Marmoset Toolbag 3 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine No special plugins needed. .obj and .fbx versions exported from 3ds Max 2018 || Textures || 1024x1024 base color, roughness, metalness, normal and AO (ambient occlusion) maps There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. Textures designed for physically based rendering (PBR) Textures in .png format Model texture paths are stripped I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter. ++ BONUS ++ The high poly model used to bake texture maps for the Bren is also available for download. (3ds Max 2018/fbx) * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green channel of the normal map in an image editor.
Oct 01, 2019 追加日
Feb 01, 2022 最後の更新

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