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ๅปบ็ฏ‰ไน—ใ‚Š็‰ฉใ‚ญใƒฃใƒฉใ‚ฏใ‚ฟใƒผ่ˆช็ฉบๆฉŸๅฎถๅ…ทใ‚จใƒฌใ‚ฏใƒˆใƒญใƒ‹ใ‚ฏใ‚นๅ‹•็‰ฉใŸใกๆค็‰ฉๅ…ตๅ™จใ‚นใƒใƒผใƒ„ใฎใƒ•ใƒผใƒ‰่งฃๅ‰–ๅญฆ
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ใซใ‚“ใ˜ใ‚“ 3Dใƒขใƒ‡ใƒซ

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ๅ˜็ด”ใช่ฟ”ๅ“
ใƒ™ใ‚นใƒˆใƒ—ใƒฉใ‚คใ‚นใ‚ฎใƒฃใƒฉใƒณใƒ†ใ‚ฃ
็ฎฑใ‹ใ‚‰ๅ‡บใ—ใฆๅ‹•ไฝœ
608 ่จชๅ•
Adrian Kulawik

ไป•ๆง˜

  • ใ‚ธใ‚ชใƒกใƒˆใƒชpolygonal_quads only
  • ๅคš่ง’ๅฝข14,902
  • ้ ‚็‚น15,027
  • ใƒ†ใ‚ฏใ‚นใƒใƒฃYes
  • ๅ …ใ„No
  • ใ‚ขใƒ‹ใƒกๅŒ–No
  • 3Dใƒ—ใƒชใƒณใƒˆๅฏ่ƒฝNo
  • ใ‚ฒใƒผใƒ ใƒฌใƒ‡ใ‚ฃ๏ผˆไฝŽใƒใƒช๏ผ‰No
  • UVใƒžใƒƒใƒ—Yes
  • ใƒฉใƒƒใƒ—ใ•ใ‚Œใฆใ„ใชใ„UVmixed

ใƒ•ใ‚ฉใƒผใƒžใƒƒใƒˆใจใƒ•ใ‚กใ‚คใƒซ

Lightwave
(.lwo)
60 MB

default_scanline
Carrot_lwo.zip
3DS
(.3ds)
59 MB

Carrot_3ds.zip
OBJ
(.obj)
59 MB

Carrot_obj.zip
Collada
(.dae)
59 MB

Carrot_dae.zip
DXF
(.dxf)
60 MB

Carrot_dxf.zip
FBX
(.fbx)
76 MB

Carrot_fbx.zip
Lightwave
(.lwo)
60 MB

default_scanline
Carrot_lwo.zip

่ชฌๆ˜Ž

Modelled In LightWave. Only Quads. All Surface on Nodes.(Advanced Nodes) Part Names.(Easy Selection): -Carrot Full -Carrot Parts -Carrot Peelings -Carrot Slides Very high quality textures: -Carrot Texture (4096x4096 Pixels) -CarrotTexture Displacment (4096x4096 Pixels) -Carrot Texture Normal Map (4096x4096 Pixels) -Carrot Texture Occlusion(4096x4096 Pixels) -Carrot Texture Specularity(4096x4096 Pixels) Model prepared in various forms carrots: -All -Halves -Slices -Peelings Correct Scale. Full Control polygons count. UV Unwrap. Formats: -LWO+LWS -3DS (Correct UV Map+Textures+Names) -OBJ+MTL (Export correct model with textures and names) Ready For other Programs. -DXF -FBX+Scene Settings+Scene Texture -DAE Best Regards. Adrian
Sep 19, 2018 ่ฟฝๅŠ ๆ—ฅ
Sep 19, 2025 ๆœ€ๅพŒใฎๆ›ดๆ–ฐ

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