漫画の男の装備 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形35,015
- 頂点37,410
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Cartoon Man Rigged High-quality fantasy model
Two sets of clothing
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File Format:
Maya 2024 | Arnold 5.3 Render
Maya 2024 | Redshift 3.0 Render
Maya 2024 | Vray 6.2 Render Shirt style Version
Maya 2024 | Vray 6.2 Render
FBX 2024 | Contains body skeleton and expression blendshape
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Model: Clean topology based on quads. This model is completely UVunwrapped. All nodes are named clearly. Each element is in the corresponding display layer. The unit in maya is centimeter. Real-world scale,the man is 180 centimeters tall. ================================================ Hair: Hair using maya nhair system. Both hair poly proxy model and maya nhair system in the maya scene. Two kinds of hair can be switched by the controller. The fur on the waistcoat use vray fur in the Vray version. The fur on the waistcoat use xgen in the Arnold version. ================================================ Texture and shader:
21 high Res textures. Face Shirt Waistcoat Pants Shoe Texture resolution is 4K. Others texture resolution is 2K or 1K. Different renderer versions use the corresponding material. ================================================ Rig: You can watch the rig preview video to learn more about the rig. PS:To speed up view manipulation, don't show nhair when animating. ================================================ Render:
Lights and Render setting are included in the maya scene. Just open and render. ================================================
Sep 13, 2020
追加日
May 18, 2024
最後の更新
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氷を砕いた最初の人になろう。








































