コンコル569 Sconce Light 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形16,409
- 頂点11,025
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップNo
- ラップされていないUVunknown
説明
The fixture consists of two shaders, the sconce glass, and the wood. Both of these use Arch & Design materials, however, any texture files needed are included. It will be easy to get the same results if you don’t have access to the Arch & Design library.
The geometry is all polygonal, created with sweeps, lathes, and shell modifiers. The object’s modifiers were kept ‘in-tact’ when possible, so it is possible to bump the geometry up or down.
Included file types are: .max, .dwg, .fbx, and .obj
The .max scene was created with 3ds max 9.
The sconce light used in the presentation image is a simple point set at 750cd with an attenuation of about 18”
Please contact me with any questions.
Thanks!
Andrew
Mar 14, 2018
追加日
Oct 31, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。

