アイA 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形704
- 頂点708
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Eye A.
Textured model of a human eye.
Native format - 3dsMax8 Service Pack 3
Other formats: 3dsMax 2014 sp3; Maya 2014 sp2; OBJ; FBX;
All files have Subdivision Level 1 applied to the model.
To unsmooth it, just change to 0 (zero) Iterations in 3ds Max or Divisions in Maya.
Real-World Scale (centimeters)
Scene with 3dsMax 8 V-Ray setup is in Eye_A_VRay.zip (Vray 1.5 RC3)
Scene with 3dsMax 2014 V-Ray setup is in Eye_A_VRay_Mx2014.zip (Vray Adv. 2.40.04)
Scene with Maya 2014 V-Ray setup is in Eye_A_VRay_Maya2014.zip (Vray Adv. 2.40.02)
All V-Ray files have one model with four materials (blue, green, grey and brown colour of the iris).
To apply material you like open group and just drag and drop it on the "Iris" object.
Geometry: Editable poly
Unsmoothed
Polygons - 704
Tris - 1408
Vertices - 708
Smoothed (Subdivision Level 1)
Polygons - 2816
Tris - 5632
Vertices - 2820
Textures:HDR map (1500x750) - 1
Diffuse (Color) (4096x4096) - 4
Glossiness (4096x4096) - 1
Normal (4096x4096) - 1
!!!NOTE: Other versions of V-Ray may need some adjustments.
NOTE: Every format includes HDR map.
Note: All VRay scenes look like preview pics.
NOTE: Additional formats provided by TurboSquid
Oct 20, 2019
追加日
Sep 12, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。















































































