眼睛A 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形704
- 顶点708
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Eye A.
Textured model of a human eye.
Native format - 3dsMax8 Service Pack 3
Other formats: 3dsMax 2014 sp3; Maya 2014 sp2; OBJ; FBX;
All files have Subdivision Level 1 applied to the model.
To unsmooth it, just change to 0 (zero) Iterations in 3ds Max or Divisions in Maya.
Real-World Scale (centimeters)
Scene with 3dsMax 8 V-Ray setup is in Eye_A_VRay.zip (Vray 1.5 RC3)
Scene with 3dsMax 2014 V-Ray setup is in Eye_A_VRay_Mx2014.zip (Vray Adv. 2.40.04)
Scene with Maya 2014 V-Ray setup is in Eye_A_VRay_Maya2014.zip (Vray Adv. 2.40.02)
All V-Ray files have one model with four materials (blue, green, grey and brown colour of the iris).
To apply material you like open group and just drag and drop it on the "Iris" object.
Geometry: Editable poly
Unsmoothed
Polygons - 704
Tris - 1408
Vertices - 708
Smoothed (Subdivision Level 1)
Polygons - 2816
Tris - 5632
Vertices - 2820
Textures:HDR map (1500x750) - 1
Diffuse (Color) (4096x4096) - 4
Glossiness (4096x4096) - 1
Normal (4096x4096) - 1
!!!NOTE: Other versions of V-Ray may need some adjustments.
NOTE: Every format includes HDR map.
Note: All VRay scenes look like preview pics.
NOTE: Additional formats provided by TurboSquid
Oct 20, 2019
添加日期
Sep 12, 2021
最后更新
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