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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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子鹿(赤ちゃん鹿) 3Dモデル

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子鹿(赤ちゃん鹿) royalty-free 3d model - Preview no. 1
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仕様

  • ジオメトリpolygonal
  • 多角形35,346
  • 頂点18,789
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3ds Max
(.max)
6 MB

vray 2.3
Fawn_Model_max.zip
3DS
(.3ds)

Fawn_Model_3ds.zip
FBX
(.fbx)
1 MB

Fawn_Model_fbx.zip
OBJ
(.obj)

Fawn_Model_obj.zip
(.gltf)
36 MB

508-gltf-extended.gltf.zip
(.gltf)
37 MB

508-gltf-extended.glb
(.gltf)
4 MB

508-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

508-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
38 MB

508-max-extended.max.zip
(.usdz)
33 MB

508-usdz-extended.usdz

説明

High Detailed Photorealistic Fawn(Baby Deer). Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 57 cm. on the sholder. Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately. ********************************************* Fawn_Model_max.zip contain 1 .max files: 01.FAWN_3d_Model.max - the preview images Vray renderer 2.3 setup and materials.Includes Vray-materials. ******************************************************** High resolution textures (color and hair and fur maps): Fawn_body_bump_map.jpg (4096x4096) Fawn_body_color_map.jpg (4096x4096) Fawn_body_reflection_map.jpg (4096x4096) Fawn_eye.jpg(900x900) Fawn_teeth_base_color.jpg (1024x1024) Fawn_teeth_base_reflection.jpg (1024x1024) Fawn_tongue.jpg (1024x1024) ******************** Fawn body: Vertices :9161 Polygons :18226 Total fawn: Vertices :18789 Polygons :35346 NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Aug 05, 2020 追加日
Sep 29, 2022 最後の更新

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