カエル部族 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形10,840
- 頂点10,848
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
A mid-poly model of a frog tribesman character. Not rigged.
Poly-count is for quads.
If the model is triangulated it will have around: 21,680 tris
Formats included: .blend, .fbx, .obj
Materials included:
Cycles materials for .blend
Mudbox materials for .fbx
UVs Mapped
Diffuse textures and normal maps are provided in .tga format with 4096x4096 resolution.
Two formats of normal maps Included: Maya (also for Blend) and Max
There are 4 separate parts to the model (each has it's own UV map):
-The body
-The Eyes
-The Tongue
-The Wrap
For fbx and obj, the parts are kept as separate objects.
There are two different blender files, one in which they are separate objects, and one in which they are joined (each having a different material assigned).
Preview images rendered in cycles render engine.
A sample scene of the sixth preview image is provided.
Oct 20, 2019
追加日
Nov 01, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。























