青蛙部落人 3D模型
0
规格
- 几何polygonal
- 多边形10,840
- 顶点10,848
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
A mid-poly model of a frog tribesman character. Not rigged.
Poly-count is for quads.
If the model is triangulated it will have around: 21,680 tris
Formats included: .blend, .fbx, .obj
Materials included:
Cycles materials for .blend
Mudbox materials for .fbx
UVs Mapped
Diffuse textures and normal maps are provided in .tga format with 4096x4096 resolution.
Two formats of normal maps Included: Maya (also for Blend) and Max
There are 4 separate parts to the model (each has it's own UV map):
-The body
-The Eyes
-The Tongue
-The Wrap
For fbx and obj, the parts are kept as separate objects.
There are two different blender files, one in which they are separate objects, and one in which they are joined (each having a different material assigned).
Preview images rendered in cycles render engine.
A sample scene of the sixth preview image is provided.
Oct 20, 2019
添加日期
Nov 01, 2021
最后更新
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