キリンの彫刻 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形5,154,854
- 頂点2,769,527
- テクスチャNo
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
High detailed realistic Giraffe high poly model.
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 5,154,854 (polygons)
Body mesh is 2,534,806 polygons.
All other meshes (eyeballs, mouth, teeth, hooves) is 2,620,048 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ files separated to Giraffe_Body_DEC.obj and Giraffe_Stuff_DEC.obj (FBX separated by the same method)
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
........................................................................................................................
Check for HD thumbnails!
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 5,154,854 (polygons)
Body mesh is 2,534,806 polygons.
All other meshes (eyeballs, mouth, teeth, hooves) is 2,620,048 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ files separated to Giraffe_Body_DEC.obj and Giraffe_Stuff_DEC.obj (FBX separated by the same method)
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
追加日
May 17, 2022
最後の更新
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