Жираф Скульптура 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal
- Полигоны5,154,854
- вершины2,769,527
- текстурыNo
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnone
Описание
High detailed realistic Giraffe high poly model.
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 5,154,854 (polygons)
Body mesh is 2,534,806 polygons.
All other meshes (eyeballs, mouth, teeth, hooves) is 2,620,048 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ files separated to Giraffe_Body_DEC.obj and Giraffe_Stuff_DEC.obj (FBX separated by the same method)
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
........................................................................................................................
Check for HD thumbnails!
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 5,154,854 (polygons)
Body mesh is 2,534,806 polygons.
All other meshes (eyeballs, mouth, teeth, hooves) is 2,620,048 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ files separated to Giraffe_Body_DEC.obj and Giraffe_Stuff_DEC.obj (FBX separated by the same method)
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
Дата Добавлена
May 17, 2022
последнее обновление
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