ヘルウォリアーの頭蓋骨 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形11,458
- 頂点11,508
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Seleton Head with horns
Suitable for use in realtime games,broadcast, high-res film close-ups, advertising, design visualization, etc.
Polycount total:
Poly 11458
Verts 11508
Tris 22782
Polycount Horns
Poly 688
Verts 704
Tris 1376
Polycount Skull
Poly 10770
Verts 10804
Tris 21406
You have 2 file for each object with different file format:
Materials and Bitmap texture files named descriptively.
This model contains 2 obj
Skull:
Textures Skull:
1.Skull Diffuse 1 2048x2048
2.Skull Diffuse 2 2048x2048
3.Skull Specular Specular 2048x2048
4.Skull Specular Gloss 2048x2048
5.Skull Normal 2048x2048
6. PSD format with uv maps and base color for skull and teeth in format png
Horns:
You may need to flyp Y(green channel ) on normal map for best resoults
Textures Horn:
1.Horn Diffuse 1 2048x2048 .tga
2.Horn Diffuse 2 2048x2048 .tga
3.Horn Diffuse 3 2048x2048 .tga
4.Horn Diffuse 4 2048x2048 .tga
5.Horn Specular 2048x2048 .tga
6.Horn Gloss 2048x2048 tga
7.Horn Normal 2048x2048 .tga
File format:
.max 2012 ,2013,2014,2015(Native Format)
.obj
.FBX
.3DS
No special plug-ins needed to use this product
Units used - centimeters
Base of model at 0,0,0
The entire model is subdivided
Clean topology. No poles. No N-Gons.
Dorondei Gabriel Andrei
Oct 15, 2019
追加日
Mar 17, 2023
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。



























