ヘンリーライフル1860 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形19,472
- 頂点9,860
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Model of Henry Rifle 1860 for PBR game engines/renders.
Specs:
- Polygons are 10403, Triangles are 19472, Vertices are 9860.
-19 geometry objects
-13 joints
-13 controls
FBX and OBJ are exported from maya. Maya and 3ds max files containe not triangulated model. Maya Archive containes files with materials for vray next, redshift, arnold. 3ds max archive containes files with materials for vray next.
Rigging:
Model is rigged in maya and 3ds max, has bones, controls and one blend shape (morph target) for spring. Maya files have no expressions, relationships are made with driven keys and related attributes through node editor. Trigger and trigger guard controls have custom attributes that change hammer relationship. Maya file for cryengine have different model orientation for export using crytek tools. 3ds max files have similar rigging, but the hammer is not controlled by trigger and trigger guard controls and relathionships are made with reaction manager. Unreal Engine assets contain one test animation with all moving parts.
Textures:
-4096x4096 pixels.
-color depth 16 bit
-png file format, for cryengine is tiff
-presets for Unity, Unreal Engine, Cryengine, Vray, Redshift, Arnold 4, Keyshot, PBR MetalRough and PBR SpecGloss
Preview images rendered with vray and redshift.
Jun 17, 2020
追加日
Jul 03, 2023
最後の更新
レビュー
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氷を砕いた最初の人になろう。






















