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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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水ギセル01 3Dモデル

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水ギセル01 royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
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meYoouunng

仕様

  • ジオメトリpolygonal_quads only
  • 多角形71,412
  • 頂点71,627
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

OBJ
(.obj)
47 MB

Hookah_01_OBJ.rar
FBX
(.fbx)
68 MB

Hookah_01_FBX.rar
3ds Max
(.max)
152 MB

vray 3.4
Hookah_01_Model_and_Textures_MAX.rar
Cinema 4D
(.c4d)
151 MB

other Corona
Hookah_01_Model_and_Textures_C4D_Corona.rar
Cinema 4D
(.c4d)
151 MB

advanced
Hookah_01_Model_and_Textures_C4D.rar

説明

Realistic 3D model of the Hookah. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18 || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 15 cm x 60.5 cm x 15 cm Scene objects are organized by layers No extra plugins are needed for this model || SPECS || Model is included in 5 file formats: -CINEMA 4D R18 (Advanced Render/Physical) -CINEMA 4D R18 (Corona Render 3) -3ds Max 2017 (V-Ray) -FBX -OBJ This model contains 71412 polygons This model contains 71627 vertices This model contains 285648 polygons with Subdivision Level 1 Geometry is Polygonal Quads Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed NOTE: This model contains poles (more than 5 edges that converge to a single vertex) || PRESENTATION IMAGES || Most of preview images are rendered with Corona Render 1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || 2 Materials: 2 Texture Atlas DCC SpecGloss (Production): 4096x4096 .PNG (9 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, Refraction PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (9 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, Refraction PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (9 Maps) - BaseColor, Metallic, Roughness, Normal DirectX, Refraction Environment: 4096x2048 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Dec 01, 2019 追加日
Jul 11, 2024 最後の更新

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