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Hookah 01 3D-modell

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Hookah 01 royalty-free 3d model - Preview no. 1
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meYoouunng

Specifikationer

  • Geometripolygonal_quads only
  • polygoner71,412
  • hörn71,627
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer

OBJ
(.obj)
47 MB

Hookah_01_OBJ.rar
FBX
(.fbx)
68 MB

Hookah_01_FBX.rar
3ds Max
(.max)
152 MB

vray 3.4
Hookah_01_Model_and_Textures_MAX.rar
Cinema 4D
(.c4d)
151 MB

other Corona
Hookah_01_Model_and_Textures_C4D_Corona.rar
Cinema 4D
(.c4d)
151 MB

advanced
Hookah_01_Model_and_Textures_C4D.rar
Cinema 4D

Information_C4D.rar
Cinema 4D
527 MB

Textures.rar

Beskrivning

Realistic 3D model of the Hookah. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18 || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 15 cm x 60.5 cm x 15 cm Scene objects are organized by layers No extra plugins are needed for this model || SPECS || Model is included in 5 file formats: -CINEMA 4D R18 (Advanced Render/Physical) -CINEMA 4D R18 (Corona Render 3) -3ds Max 2017 (V-Ray) -FBX -OBJ This model contains 71412 polygons This model contains 71627 vertices This model contains 285648 polygons with Subdivision Level 1 Geometry is Polygonal Quads Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed NOTE: This model contains poles (more than 5 edges that converge to a single vertex) || PRESENTATION IMAGES || Most of preview images are rendered with Corona Render 1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || 2 Materials: 2 Texture Atlas DCC SpecGloss (Production): 4096x4096 .PNG (9 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, Refraction PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (9 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, Refraction PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (9 Maps) - BaseColor, Metallic, Roughness, Normal DirectX, Refraction Environment: 4096x2048 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Dec 01, 2019 datum tillagt
Jul 11, 2024 senaste uppdateringen

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