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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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巨大な無限倉庫 3Dモデル

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仕様

  • ジオメトリpolygonal
  • 多角形7,984
  • 頂点5,484
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnone

フォーマットとファイル

Cinema 4D
(.c4d)
1 MB

default_scanline
Infinite Warehouse.c4d
Cinema 4D
3 MB

textures.zip

説明

My intention with this warehouse was to create a scene that seemed infinitely big in at least one direction. I modeled the structure in Rhino where each object was a closed polysurface. It was then exported as an OBJ and thus came into C4D as editable meshes. I then used the clone tool in C4D to repeat it to the horizon. Using the clone tool really helped manage the file size and kept it from slowing down my computer as i continued to increase the length of the warehouse! If it still isn't long enough for you, it is relatively easy to extend it further. The truss structure and lights are all included in a single clone, so by just extending the one clone object further you will extend all the detail items together. Walls and roof will have to be updated manually to fit the new length, but that will only require a simple move.
Dec 18, 2019 追加日
May 18, 2022 最後の更新

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