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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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人間の歯2 3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
996 訪問
3dMag

仕様

  • ジオメトリpolygonal_quads only
  • 多角形10,632
  • 頂点10,751
  • テクスチャYes
  • 堅いYes
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

3DS
(.3ds)
43 MB

Human Teeth v2.0 3DS.zip
Maya
(.ma)
38 MB

mentalray
Human Teeth v2.0 Maya.zip
OBJ
(.obj)
47 MB

Human Teeth v2.0 OBJ.zip
3ds Max
(.max)
37 MB

default_scanline
Human Teeth v2.0.zip

説明

|| PRODUCT DESCRIPTION || This is a model of a Human Teeth v2.0 Originally created with 3ds Max 8.0 || USAGE || This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in high-res film close-up, advertising, design visualization, etc. This model is an accurate representation of human teeth and jaw using a scale of 1unit = 1 centimeter. || SPECS || This model contains 10632 polygons with TurboSmooth OFF. This model contains 85056 polygons with TurboSmooth ON (set to 1 iterations.) This model contain 10632 quads, 0 tris, and 0 ngons This model contains Standard materials only. || PRESENTATION IMAGES || All preview images are rendered with mental ray Renderer. Compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. || TEXTURES || 4096x4096 JPG (8) Main object (diffuse, specular, bump, normals) 800x400 JPG (1) Reflection map || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is 4.2 centimeters tall. No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || File formats other than 3ds Max exported as base mesh (not smoothed) Tongue and jaw animation provided with 'morpher' modifier for 3DS Max version. Tongue and jaw animation provided with 'Blend Shaper' modifier for Maya version. There are 5 morph targets separate in ZIP file for 3DS and OBJ format. You can use this model of human teeth and jaw for your 3D character.
Sep 24, 2018 追加日
Mar 14, 2024 最後の更新

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