氷山2 3Dモデル
0
仕様
- ジオメトリpolygonal_tris only
- 多角形180,208
- 頂点171,057
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
HI RES MODEL OF AN ICEBERG
>>> Scene Information
- the scene is prepared for V-Ray
- the scene uses Linear Workflow
- all maps are in the 3ds Max ZIP file
- the scene includes the light setup
- poly count for render: ~38.6 mio
>>> Geometry
- all objects are named and organized with layers
- the ice geometry is real, not faked
- the TS iteration on each iceberg defines the Level of Detail. Decrease the value to save polys; the rock will be smoother then, increase the value and the rock will have more detail
- the big iceberg is 174x128x163m in dimension
- about 55m are above sea level
- there is a total of 63 icebergs...one big and 62 small ones.
>>> Materials
- all maps are in the 3ds Max ZIP file
- the scene uses V-Ray materials (fastSSS2)
>>> Light setup
- the scene uses VRaySun/VRaySky and a VRayCamera
- the scene is set up for LWF
>>> Formats
- 3ds Max Design 2010
>>> please check out my catalog for more hi res and realistic models
>>> if you like this model I would kindly ask you to rate it
>>> this is a computer generated 3d model - it is not a real life object.
Sep 28, 2020
追加日
Apr 22, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。




















