クドゥートロフィー 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形16,485
- 頂点16,759
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
High Detailed Photorealistic Kudu Antelope Trophy(Hair and FUR).
Modeling in 3ds max 2014 and rendered with Vray 3
The .max scene is Ready to render with Vray3.3 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped.
The maps are in the. max .zip.
Real world scale of the model - 1500 mm
Teeth and tongue don't include
The Fur is made with Hair and Fur modifier for 3ds max 2014.
There is 4 hair and fur nodes. 1.Body, 2.Spine and Beard, 3.Ears,4. Eyelashes.
Features:
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- High quality polygonal model - correctly scaled accurate representation of the original objects
- Display Unit Scale is set to mm
in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
Textures formats and resolution:
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- Kudu_skin.jpg (4096x4096)
- Kudu skin reflect.jpg (4096x4096)
- Fur Density.jpg (4096x4096)
- Fur Beard-Spine density.jpg(4096x4096)
- Shield diffuse.jpg (2048x2048)
- Shield spear reflect2.jpg (2048x2048)
- skin kudu back.jpg (2048x2048)
NOTE: Vray is required for the Max scene.
Dec 24, 2019
追加日
Dec 01, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。














