쿠두 트로피 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형16,485
- 정점들16,759
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
High Detailed Photorealistic Kudu Antelope Trophy(Hair and FUR).
Modeling in 3ds max 2014 and rendered with Vray 3
The .max scene is Ready to render with Vray3.3 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped.
The maps are in the. max .zip.
Real world scale of the model - 1500 mm
Teeth and tongue don't include
The Fur is made with Hair and Fur modifier for 3ds max 2014.
There is 4 hair and fur nodes. 1.Body, 2.Spine and Beard, 3.Ears,4. Eyelashes.
Features:
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- High quality polygonal model - correctly scaled accurate representation of the original objects
- Display Unit Scale is set to mm
in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
Textures formats and resolution:
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- Kudu_skin.jpg (4096x4096)
- Kudu skin reflect.jpg (4096x4096)
- Fur Density.jpg (4096x4096)
- Fur Beard-Spine density.jpg(4096x4096)
- Shield diffuse.jpg (2048x2048)
- Shield spear reflect2.jpg (2048x2048)
- skin kudu back.jpg (2048x2048)
NOTE: Vray is required for the Max scene.
Dec 24, 2019
추가 된 날짜
Dec 01, 2021
마지막 업데이트
리뷰
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