ラ・サルディーナ 3Dモデル
0
仕様
- ジオメトリsubdivision
- 多角形24,533
- 頂点49,066
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップNo
- ラップされていないUVunknown
説明
la sardina eight ball
Highpoly realistic model of (old and new) photo camera by lomo.
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Features:
- Modeled in Blender 2.74.
- Geometry ready for subdivision/meshsmoothing. 100% quards.
- The preview images were rendered using cycles with subdivision lvl 2.
- All materials are properly named.
- Two materials setup for simulating old and new object
- Model centered at origin.
- Real-world scale.
- Detailed enough for close-up renders.
- No 3rd party plugin needed.
- Full setup scene with compositing for render (only blender version).
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Available formats:
- Blender (.blend) (native)
- Autodesk FBX (.fbx) (exported)
- Wavefront OBJ (.obj and .mtl) (exported)
- 3DS (.3ds) (exported)
All exported file formats are/or mesh only and will require material reapplication.
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Number of polygons:
(subdivision level 0):
Polygons: 24533
Vertices: 49066
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UV's unwrape only in areas where the decails elsewhere box maping
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Each file contains 35 objects.
Blender format includes 77 objects (2 photocamera objects,camera, lightes, background).
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Materials were made in PBR way:
albedo, roughness, metalic, normal
Textures:
scratches, masks, background, normals, 2048x2048pixel jpg and png.
Zip File for all available formats with textures.
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Thank you.
Oct 02, 2019
追加日
Nov 10, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。



















