La Sardina Modelo 3D
0
Licença isenta de direitosApenas editorial
Retornos simples
Melhor Preço Garantido
Trabalha fora da caixa
Especificações
- Geometriasubdivision
- Polígonos24,533
- Vértices49,066
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVNo
- UVs não enroladosunknown
Descrição
la sardina eight ball
Highpoly realistic model of (old and new) photo camera by lomo.
======================
Features:
- Modeled in Blender 2.74.
- Geometry ready for subdivision/meshsmoothing. 100% quards.
- The preview images were rendered using cycles with subdivision lvl 2.
- All materials are properly named.
- Two materials setup for simulating old and new object
- Model centered at origin.
- Real-world scale.
- Detailed enough for close-up renders.
- No 3rd party plugin needed.
- Full setup scene with compositing for render (only blender version).
======================
Available formats:
- Blender (.blend) (native)
- Autodesk FBX (.fbx) (exported)
- Wavefront OBJ (.obj and .mtl) (exported)
- 3DS (.3ds) (exported)
All exported file formats are/or mesh only and will require material reapplication.
======================
Number of polygons:
(subdivision level 0):
Polygons: 24533
Vertices: 49066
======================
UV's unwrape only in areas where the decails elsewhere box maping
======================
Each file contains 35 objects.
Blender format includes 77 objects (2 photocamera objects,camera, lightes, background).
======================
Materials were made in PBR way:
albedo, roughness, metalic, normal
Textures:
scratches, masks, background, normals, 2048x2048pixel jpg and png.
Zip File for all available formats with textures.
======================
Thank you.
Oct 02, 2019
data adicionada
Nov 10, 2021
última atualização
Rever
Atualmente não há comentários para este produto.
Por que não ser o primeiro a quebrar o gelo?



















