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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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魔術師 3Dモデル

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Kvakling

仕様

  • ジオメトリpolygonal
  • 多角形237,800
  • 頂点124,114
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップNo
  • ラップされていないUVunknown

フォーマットとファイル

17 MB

Mage_textures.rar
3ds Max
(.max)
6 MB

MAGE.rar
(.unknown)

Important_notes.txt
(.unknown)

HDRI_map.rar

説明

Highly detailed magician model. First of all, model was made to be used with Vray plug-in version 1.5 RC3. So some special vray objects (lights and fur) was used. Mages body was rigged with skin modifier to standard bip skeleton. Robe (hood is separated skinned model) was made with standard 3dmax cloth modifier. Deflector objects are: mage"s body and special non renderable belt object For chains ant tiger pelt animation simple bones and skin modifier were used. For face animation morpher modifier was used. You can see morph targets on some of preview files. Nuber of reflection and refraction subdives in some materials was decreased to speed up rendering. For better quality you can increase it yourself. Also keep in mind that fur rendering is very "resource-intensive" operation and can take a lot of time. Free walk animation is included at max file. PS Product also contains small txt file with some animtion recommendation and comments. Read it please.
Apr 20, 2018 追加日
Sep 22, 2021 最後の更新

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