火星16k 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形10,368
- 頂点10,374
- テクスチャYes
- 堅いNo
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D model of planet Mars with high resolution 16k textures. Includes dusk / dawn specular shader.
Model is built at 1,000,000:1 scale (1000km=1m)
Planet model radius = 3.390 m (Mars radius=3390 km)
Textures:
This product was made with a linear work flow with 1 object, 3 layers (Surface, Clouds and Atmosphere), 3 material surfaces and 1 UV map:
With this in mind, some texture maps assignments need specific colorspace slots as follows:
For MarsHi_UV:
surface_name in this case is MarsSurface
surface_name_c = color / albedo map: 16384 x 8192, set to sRGB
surface_name_n = normal map: 16384 x 8192, set to Linear
surface_name in this case is MarsClouds
surface_name_c = color / albedo map: 8192 x 4096, set to sRGB
surface_name_alpha = transparency / opacity map: 8192 x 4096, set to Linear
Stars background map available as product support download.
File formats:
- Lightwave (.lwo & .lws) package has all maps applied including incidence gradient setup for the Atmosphere layer, and Blinn nodal setup on specular shading for dynamic sun reflection depending on viewing angle (warmer sunset color when viewed near horizon line).
Layout scene file includes rotation animation and 5 camera angles.
- All other formats (.obj, .fbx, .3ds) will open with color / albedo map applied, all other textures will need to be assigned. Instructions in Product_Info text file.
Sep 16, 2020
追加日
Mar 03, 2022
最後の更新
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氷を砕いた最初の人になろう。

















