マトリョーシカシングルドール 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形3,360
- 頂点3,300
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
A Russian Matryoshka Doll. Can be opened in Editable Poly / Edit mode (bare wood material).
If you're looking for a full Matryoshka doll, you can find the set of 5 dolls by typing this product ID: 1334314
Modeled in Blender 2.79, Renders made in 3ds Max 2016 - Vray 3.6
Textures made manually in Substance Painter.
• Converted formats: all the application formats are ready to use as they are, you can import them directly into your scene.
Note: they don't come with scene/lights included, so please test them in a lit environment.
If your format is not listed, you can create the materials using the provided texture packs: Spec/Gloss and Metal/Rough workflows, normal maps in DirectX and OpenGL. IoR map and Metallic mask included.
- - - - - - - - - -
• Geometry: subdivision-ready, provided with support loops. Quads and tris.
Polycount: 3,360 faces (without modifiers).
Size: the doll is 14 cm tall (5.511 in).
Unit system: metric, using centimeters.
The dolls are scaled in real-world size with transformations reset and origin in 0,0,0.
- - - - - -
• Materials and Textures: one UVmap, one Material and Texture Set.
Textures are provided in 2048x2048, png format.
Metallic workflow: Albedo / Base color, Metallic, Roughness, Normal map.
Specular workflow: Diffuse, Specular, Glossiness, Metallic mask, Normal map.
If you're looking for a full Matryoshka doll, you can find the set of 5 dolls by typing this product ID: 1334314
Modeled in Blender 2.79, Renders made in 3ds Max 2016 - Vray 3.6
Textures made manually in Substance Painter.
• Converted formats: all the application formats are ready to use as they are, you can import them directly into your scene.
Note: they don't come with scene/lights included, so please test them in a lit environment.
If your format is not listed, you can create the materials using the provided texture packs: Spec/Gloss and Metal/Rough workflows, normal maps in DirectX and OpenGL. IoR map and Metallic mask included.
- - - - - - - - - -
• Geometry: subdivision-ready, provided with support loops. Quads and tris.
Polycount: 3,360 faces (without modifiers).
Size: the doll is 14 cm tall (5.511 in).
Unit system: metric, using centimeters.
The dolls are scaled in real-world size with transformations reset and origin in 0,0,0.
- - - - - -
• Materials and Textures: one UVmap, one Material and Texture Set.
Textures are provided in 2048x2048, png format.
Metallic workflow: Albedo / Base color, Metallic, Roughness, Normal map.
Specular workflow: Diffuse, Specular, Glossiness, Metallic mask, Normal map.
Oct 28, 2019
追加日
Nov 05, 2024
最後の更新
レビュー
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氷を砕いた最初の人になろう。

























