Matryoshka Single Doll 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons3,360
- Vertices3,300
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
A Russian Matryoshka Doll. Can be opened in Editable Poly / Edit mode (bare wood material).
If you're looking for a full Matryoshka doll, you can find the set of 5 dolls by typing this product ID: 1334314
Modeled in Blender 2.79, Renders made in 3ds Max 2016 - Vray 3.6
Textures made manually in Substance Painter.
• Converted formats: all the application formats are ready to use as they are, you can import them directly into your scene.
Note: they don't come with scene/lights included, so please test them in a lit environment.
If your format is not listed, you can create the materials using the provided texture packs: Spec/Gloss and Metal/Rough workflows, normal maps in DirectX and OpenGL. IoR map and Metallic mask included.
- - - - - - - - - -
• Geometry: subdivision-ready, provided with support loops. Quads and tris.
Polycount: 3,360 faces (without modifiers).
Size: the doll is 14 cm tall (5.511 in).
Unit system: metric, using centimeters.
The dolls are scaled in real-world size with transformations reset and origin in 0,0,0.
- - - - - -
• Materials and Textures: one UVmap, one Material and Texture Set.
Textures are provided in 2048x2048, png format.
Metallic workflow: Albedo / Base color, Metallic, Roughness, Normal map.
Specular workflow: Diffuse, Specular, Glossiness, Metallic mask, Normal map.
If you're looking for a full Matryoshka doll, you can find the set of 5 dolls by typing this product ID: 1334314
Modeled in Blender 2.79, Renders made in 3ds Max 2016 - Vray 3.6
Textures made manually in Substance Painter.
• Converted formats: all the application formats are ready to use as they are, you can import them directly into your scene.
Note: they don't come with scene/lights included, so please test them in a lit environment.
If your format is not listed, you can create the materials using the provided texture packs: Spec/Gloss and Metal/Rough workflows, normal maps in DirectX and OpenGL. IoR map and Metallic mask included.
- - - - - - - - - -
• Geometry: subdivision-ready, provided with support loops. Quads and tris.
Polycount: 3,360 faces (without modifiers).
Size: the doll is 14 cm tall (5.511 in).
Unit system: metric, using centimeters.
The dolls are scaled in real-world size with transformations reset and origin in 0,0,0.
- - - - - -
• Materials and Textures: one UVmap, one Material and Texture Set.
Textures are provided in 2048x2048, png format.
Metallic workflow: Albedo / Base color, Metallic, Roughness, Normal map.
Specular workflow: Diffuse, Specular, Glossiness, Metallic mask, Normal map.
Oct 28, 2019
date added
Nov 05, 2024
last update
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