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鼻ヘルメット 3Dモデル

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Gerzi 3D ART

仕様

  • ジオメトリpolygonal_quads only
  • 多角形24,078
  • 頂点25,607
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

(.gltf)
141 MB

gltf.zip
OBJ
(.obj)
446 MB

obj.zip
Maya
(.ma)
451 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
455 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
798 MB

arnold 5.3.1.1
maya_arnold.zip
3ds Max
(.max)
453 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
454 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
452 MB

arnold 5.3.1.1
max_arnold.zip
(.upk)
314 MB

unreal.zip
(.unitypackage)
301 MB

unity.zip
Cinema 4D
(.c4d)
460 MB

arnold 5.3.1.1
c4d_arnold.zip
Cinema 4D
(.c4d)
526 MB

advanced
c4d_physical.zip
FBX
(.fbx)
448 MB

fbx_specular.zip
FBX
(.fbx)
448 MB

fbx_metallic.zip
3ds Max
(.max)
451 MB

vray 4.0.5.31
Nose_Helmet_Max2019_VRay.zip
3ds Max
(.max)
451 MB

arnold 4.2.2.20
Nose_Helmet_Max2019_Arnold.zip
FBX
(.fbx)
450 MB

Nose_Helmet_Max2019_FBX.zip

説明

NOSE HELMET Revised : March 2022 Realistic looking model of a Medieval Nose Helmet with Liner, Arming Cap and Chainmail Coif from the 11/12 century. || USAGE || The Model is suitable for use in visualization, broadcast, high-res film close-up, advertising, etc. This model is suitable for games, cartoons, mods or any real time applications The asset is detailed enough to allow close up shots. || GENERAL || The stack is not collapsed and you will be able to remove or tweak the subdivisions (turbo smooth modifiers) if needed. Model is built to real-world scale. 1 unit equals 1cm Scene objects are organized by layers / groups / selection sets Lights and cameras are included in the 3ds max 2019 VRay and in the 3ds max 2019 Arnold version but not in the fbx file.NOTE: The bust model contains poles (more than 5 edges that converge to a single vertex.) || SPECS || This model contains 6 separate objects and a backplane This model contains 24078 polygons (Quads) Polycount: Male Bust : 13192 Helmet: 3408 Liner: 3872

Arming Cap: 1944

Coif: 1308

Chinstrao Buckle: 246 Background: 108 || TEXTURES & SHADERS|| 3ds Max 2019 Arnold -> Physical Material (Metallic / Roughness) 3ds Max 2019 Vray -> VRayMtl (Metallic / Roughness) The model contains 41 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness). PNG format 4096 x 4096 pixel resolution. Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal * Roughness * Specular * Opacity All textures are handpainted.

|| PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay. A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.

Nov 30, 2019 追加日
Mar 06, 2022 最後の更新

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