ヌンチャク 3Dモデル
1
仕様
- ジオメトリpolygonal_quads/tris
- 多角形11,514
- 頂点11,623
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
- Objects have names of that what represents, just like materials
- Nunchaku is composed of the five objects: chain, two handle and two fasteners
- On the handles I put turbosmooth whose iterations visible only in rendering, you can increase the number of polygons as needed
- Scene contains two created lights (mr Area spot) which are assembled, one groupe of all objects that makes model, surface and free camera
- I used mental ray materials (arch & design material), raytrace materials and standard materials
- On handle material I use bump map in which I have put texture of chinese dragon.
- For rendering I used mental ray, preset no gi hi
- On render settings global illumination and final gather are turned off
- Model is available in three file formats (max., 3ds., obj.)
- max. file format is native file format, with the model there are all the materials and textures that I used on it
- 3ds. and obj. file format of model is low poly, and for high poly model you just have to put some iterations on it, all materials and textures are included
Sep 24, 2018
追加日
Nov 16, 2024
最後の更新
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