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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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リアルな歯の永久歯列 3Dモデル

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単純な返品
ベストプライスギャランティ
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artistanatomy

仕様

  • ジオメトリpolygonal_quads only
  • 多角形6,564
  • 頂点6,592
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Zbrush
(.ztl)
1089 MB

zbrush_teeth_model.ZTL
FBX
(.fbx)
6 MB

teeth_SD0.FBX
OBJ
(.obj)
2 MB

teeth_SD0.obj
3ds Max
(.max)
131 MB

vray next
_teeth_model_v02.zip

説明

[DESCRIPTION] A highly accurate representation of a dentition. All teeth are build to average adult dimensions and feature all major forms,roots,cusps and ridges. Distal and buccal aspects, marginal ridges and cervical lines were considered. The model is prepared to show high quality closeup shots. You can decide how strong scratches are visible by adjusting the Normal map intensity. All major shapes are driven by the displacement maps if you choose so. Feel free to ask me for custom textures. ------------------------------------------------------------------------------- [USAGE] - Orthodontics - Medicine - Anatomy - Characters - Advertising - Presentation - Visualization - High-res film closeups - Realtime visualizations - Game engines ------------------------------------------------------------------------------- [FEATURES] -3ds MAX workfile ready for production -rendered in Vray next update 2 -OCIO compatible and shaded -zbrush file + layers included! -rigged teeth -Unit scale in cm/accurate measurements -SSS shader : VrayAlSurface or VrayVolumeScatter - both set up ready to render. -every tooth is a clean seperate object -medical teeth naming -clean UVs + UDIM ready texture format -clean supportive topology/ supports tooth features ------------------------------------------------------------------------------- [TEXTURES] -Displacement textures 2x 4k -8k textures (Diffuse,Gloss,Height,Normal,Reflection) for: -teeth upper -teeth lower ------------------------------------------------------------------------------- [INFO] Rig has controllers for rotation and movement of the jaw. ------------------------------------------------------------------------------- [SUPPORT] - Contact the author via 'SUPPORT TICKET' for any questions (like 8k 32bit displacement maps) - You can update your previously purchased models - You decide how strong the normal map is with scratches and details.(The displacement maps drive all major forms.)
Jul 16, 2022 追加日
Jul 16, 2022 最後の更新

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