彫刻(ダンサー) 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形6,832
- 頂点3,414
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Modern sculpture
Rendered in Mental Ray. HDRI map is not included.
*.mb file has 3 simple shaders
- "glass" shader (blin + two ramps plugged into transparency and refl channels).
- "chrome" shader (blin + two ramps plugged into color and refl channels).
- "rock" shader (tileable texture"s files plugged into color + ramp plugged into reflection channel).
It should be working properly in any render software, but takes a bit more time to be rendered than vray shaders, mentalray shaders (mib) etc.
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Model has simple, closed geometry:
3414 verts
6896 edges
3480 faces
3832 tris
Geometry is clean and clear, easy to autoreduce or possible for better smooth.
Each "zip" file include 1024x1024 tileable in all directions color texture saved as JPEG
and
low poly uvw mapped version with 256 faces stored in "sclpt01_low.obj" file
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each file format can be downloaded separatelly in smaller zip archieves (each one include texture and lowpoly obj file)
all in "sclpt01_all.zip" file including geometry stored as:
*.mb (maya2010), *.ma, *.fbx (200611), *.obj, *.3ds, *.max (3dmax2010)
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files should be opened:
MB - maya 2010 or higher
FBX - FBX200611 or higher
MAX - 3DMAX 2010 or higher
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Sep 06, 2018
追加日
Jan 28, 2022
最後の更新
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氷を砕いた最初の人になろう。







